About

I was interested in making a classic inventory system to use in an upcoming project. I started making the system from scratch until I hit a small snag. While googling a way to solve my problem I found a video tutorial where a guy was making a tutorial that looked just like mine. His code was very similar also, however much neater. So I followed his tutorial until I reached a spot where It stopped. As he had not finished the tutorial and had not released a new vid in over a year, i decided to finish it myself.

From his initial version I added new features including..

Stackability,

Max Stack,

Drag and Drop,

Detect Bad Drop,

Tool Tips,

and more.

Inventory System

(2015) (Unity) (Finished)