Shooters are the easiest things to make in VR, so I made one.
Its a simple wave shooter, You have a sword, a Gun, and a Shield.
The objective is to avoid being shot while preventing the robots from reaching the pillar at the center of the map. The combat revolves around energy. Every shot you make uses energy, every time you get hit uses energy, and the only way to get energy is to kill robots or collect energy with the center of your shield (anywhere else on the shield uses energy).
VR Shooter Waves
(2016) (Unity) (Finished)